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IGS 2007: 'Our Journey From Narbacular Drop To Portal' (Kim Swift, Valve)




Part of the 2007 Independent Games Summit, held at the Game Developers Conference 2007 in San Francisco, March 2007:

Our Journey From Narbacular Drop To Portal (Kim Swift, Valve)

In this lecture, the team which made IGF Student Showcase winner Narbacular Drop talk about the making of the innovative title, tips for student developers, how the entire team got picked up by Valve to make Portal using the Source Engine, and exactly how they've transitioned from student indie creators to continued innovation at the home of Half-Life.


Audio/Visual sound, color

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